How to Get Coarse Ammo
Every current acquisition route, recipe requirement, and exact drop source in Palworld 1.0.
Ammo for the
Musket,
Makeshift Handgun, and similar weapons.
Can be crafted at Weapon Workbench.
Every way to get Coarse Ammo
Active routes are backed by a concrete game-table reference. Inactive routes are shown so you can rule them out immediately.
Vendors that sell Coarse Ammo
Prices, currencies, stock rules, and placed merchant locations come from the current shop and level-actor tables.
Duneshelter Equipment Merchant
Fisherman’s Point Equipment Merchant
Wandering Merchant
Caravan Merchant 1
Caravan Merchant 8
Caravan Merchant 9
Caravan Merchant 10
Caravan Merchant 11
Dungeon Merchant
How to craft Coarse Ammo
The recipe produces 20 per craft and has 40,000 work units in the game data.
Reach level 21
Spend 1 Technology Point.
2 total ingredients
Open any material below for its own complete acquisition guide.
40,000 work units
Complete one recipe cycle to receive ×20 Coarse Ammo.
Treasure and activity rewards for Coarse Ammo
The strongest routes appear first. Filter by activity and page through the complete table; detailed roll math is tucked away unless the reward is genuinely random.
Yakushima Treasure
5–10 items · Slot 3 · Grade 1
Exact roll math
Volcano01
5–10 items · Slot 4 · Grade 1
Exact roll math
Junk Grass2
5–10 items · Slot 1 · Grade 1
Exact roll math
Forest01 2
10–20 items · Slot 3 · Grade 1
Exact roll math
Forest01
1–3 items · Slot 3 · Grade 1
Exact roll math
Volcano01
1–3 items · Slot 3 · Grade 1
Exact roll math
Oil Rig Mini 2
25–50 items · Slot 3 · Grade 5
Exact roll math
Volcano01 Fish Pond
5–10 items · Slot 1 · Grade 1
Exact roll math
Volcano01 Fishing
5–10 items · Slot 1 · Grade 1
Exact roll math
Enemies that drop Coarse Ammo
Pal drops and special-character drops use the exact rate and quantity columns from the current drop table.
Drops 10 per successful roll.
Drops 5 per successful roll.
Drops 2–3 per successful roll.
Drops 2–3 per successful roll.
Drops 2–3 per successful roll.
Drops 2–3 per successful roll.
Drops 1–2 per successful roll.
Drops 1–2 per successful roll.
Drops 1–2 per successful roll.
Stats and passive effects
Raw item properties and attached passive effects from the item and passive-skill tables.