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What's New in Palworld v1.0.0

Palworld left early access with 72 new pals, two new ways to strengthen them, two new regions in the sky and at the roots of the world, and sweeping reworks to combat, partner skills, work, and progression. These guides break down each flagship system in depth, grounded in the official patch notes and cross-linked to the tools that do the math for you.

New region

Sunreach in Palworld 1.0

A tour of Sunreach, the floating sky islands added in Palworld 1.0: unique civilization, tower bosses, Soralite mining, and sky-warp travel.

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New region

The World Tree in Palworld 1.0

The World Tree endgame region in Palworld 1.0: Paloxite, Ancient Civilization Relics, Radiant Gems, and the exclusive pals that live there.

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Region rework

Wildlife Sanctuary Overhaul in Palworld 1.0

The reworked Wildlife Sanctuaries in Palworld 1.0: three conservation areas, defense drones, stealth versus loud approaches, and exclusive pals.

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New pals

All 72 New Pals in Palworld 1.0

The complete list of the 72 pals added in Palworld 1.0: 47 brand-new species and 25 variants, each linked to its pal guide.

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Systems rework

Partner Skill Rework in Palworld 1.0

The Partner Skill rework in Palworld 1.0: over 200 pals changed, the non-stacking rule, and what it means for team building.

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Systems rework

Work Suitability Overhaul in Palworld 1.0

The Work Suitability overhaul in Palworld 1.0: ten levels, a suitability boost on every rank-up, aura partner skills, and Applied Technique items.

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Systems rework

Combat Overhaul in Palworld 1.0

The combat overhaul in Palworld 1.0: the dash-dodge rework, attacking while dashing, the active-skill rebalance, faster tower bosses, and the crime system.

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New gear

New Equipment and Items in Palworld 1.0

The new equipment in Palworld 1.0: the Wing Pack, Plasma Multicutter, thirteen new weapons, a sixth weapon slot, Ancient armor, and the schematic crafting rework.

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Balance

Progression Changes in Palworld 1.0

Every progression change in Palworld 1.0: capture bonus cut to 5, condensation down to 48 pals, the Pal Effigy rework, sphere tiers, and the level 80 cap.

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Systems rework

Base and Raid Rework in Palworld 1.0

The base and raid rework in Palworld 1.0: wave-based raids, the Negotiator, no-ammo defenses, raid scaling, new facilities, and aquatic construction.

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