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PlatformPalworld 1.0

Modding Dedicated Servers

Installing mods on Palworld 1.0 dedicated servers: Windows and Linux paths, which mod types run server-side, and client versus server mods explained.

Every mod has a side: client only, server only, or both. That side decides where a mod has to be installed, not just whether it runs on a dedicated server at all. A mod page on PalMods states its side directly, and the compatibility engine separately flags whether a mod is known to work on a dedicated server.

Framework installs (UE4SS, PalSchema) work the same way on a server as on a normal install: same folder structure, just under the server's own game files instead of your client's.

UE4SS on a dedicated server

<Palworld folder>/Pal/Binaries/Win64

Use the dedicated server tabs above for your server's OS. Everything else about the UE4SS install is identical to a normal client install.

Install mods on a dedicated server

  1. Stop the server

    Shut the server down before touching its files. Installing over a running server can leave it in a broken state.

  2. Install the framework into the server's game folder

    Use the dedicated Windows or dedicated Linux path shown above, not your own client's install.

  3. Add server-side mods

    Drop in whichever mods your modlist needs, following each mod's own guide for the exact subfolder.

  4. Start the server back up

    Launch the server process normally.

  5. Check the server logs

    Confirm UE4SS and any mods loaded cleanly before opening the server to players.

FAQ

Frequently asked questions

Do all mods work on a dedicated server?

No. A mod's side (client only, server only, or both) determines whether it can run on a server at all, and PalMods mod pages state it directly.

Does everyone connecting to a modded server need the mods installed too?

Depends on the mod's side. Pak content mods and anything that touches shared game data generally need to be on every client. Server-only mods do not.

Does the server OS (Windows or Linux) change how mods install?

For UE4SS-family installs, yes: the framework path differs between Windows and Linux, as the tabs above show. Content-pak folders are the same on every OS.