Skip to main content
PalMods
Wild catchIce / WaterPaldeck #86

Munchill: Location and How to Get It

Fly to Frostbitten Isle in the far west and sweep the ice. Seven of its 28 mapped points sit there at levels 10 to 20, the earliest band it has.

Updated

EffortEasyTimeOne flight and a sweepYou needCold Resistance, Mega Spheres
Munchill
Step one

Every Munchill spawn on the map

Twenty eight points is a thin list, so the three clusters below are almost the whole population. Two of them are on Frostbitten Isle and one is in the Astral Mountains.

[-179, 331]
The route
1Take Cold Resistance clothing firstEvery Munchill point is on ice or in a snow cavern. Without a cold band you lose health faster on Frostbitten Isle than the fight itself costs you.Levels 10 to 41, all cold ground
2Sweep Frostbitten Isle for the level 10 bandSeven points across two clusters at [-86, -964] and [-65, -969]. This is the only place Munchill appears below level 32, and it shares the ground with Jelliette, Jolthog Cryst, Pengullet and Penking.10 of 45 group weight, 1 roll in 5
3Bring Fire, and leave the Electric Pal at homeMunchill is Ice and Water, so Fire answers the Ice half and Electric the Water half. Fire is the better pick because an Electric hit tends to end the fight before you can throw.Weak to Fire and Electric
4Use the dedicated spawner for a higher levelThe group named snow_orange_G_IceCrocodiles carries six points at levels 32 to 35, and Munchill is the only Pal in it. Every spawn from those points is a Munchill.100 percent of that group weight
5Mega Spheres are enoughRarity 3 at level 20 is a soft target. Weaken it below half and the Mega tier lands. Nothing is consumed by a failed throw and the points respawn on the usual cycle.Rarity 3
Take this with you
Cold Resistance armourEvery spawn point is on iceMega Sphere x10Rarity 3 does not need betterA Fire attackerAnswers the Ice half of its typing
Bring these Pals
BlazehowlFire, and it survives the cold ground it fights onArsoxFire, and reachable long before you need one

Other ways in

4 alternatives checked against the wild catch route
FishingDo this too
Thirteen fishing pools carry it

The Dungeon Snow and Snow Mountain common pools carry Munchill at weight 94 across levels 25 to 30, and the medium shadow pond lottery holds it from level 16. Fishing reaches it without a walk across ice.

Weight 94 commonLv 25 to 30Normal difficultyShow fishing spots on the map
DungeonHigher level
Astral Mountains Cavern

The cavern boss spawner fields Munchill as an alpha at levels 42 to 45, and in pairs at 39 to 41. That alpha band is above anything the open ground offers, so the cave is the only route to a higher one.

Lv 42 to 45 alpha2 per group at 39 to 41Show dungeons on the map
Egg hatchWorth opening
Frozen Egg

The Desiccated Desert Frozen Egg pool holds only 2 results and gives Munchill 20 percent of them by weight. The Astral Mountains rare route pool is wider at 6 results and correspondingly thinner.

Frozen EggDesiccated Desert20%1 of 2 resultsFrozen EggAstral Mountains, rare routes18.2%1 of 6 results
2 results in the desert poolNo level controlOpen the Frozen Egg guide
AlphaBlocked
No field boss version

Munchill has no field boss, camp squad, quest step or raid tier anywhere. The cavern alpha is the only larger version that exists.

0 field bosses0 camp squads0 raid tiersSee every field boss
Twenty eight mapped points is one of the thinnest wild lists on this stretch of the Paldeck. If the two Frostbitten Isle clusters are picked clean when you arrive, fishing is a faster answer than waiting on a respawn.
The medium shadow pond entry starts at level 16, below the level 25 fishing spots. If you are fishing early, that is the pool that can give you one.
Why bother
Icy Maw cuts the weight of every ingredient and every food item in your bag by 30 percent, and pairing it with a second Ice Pal slows rot by a further 30 percent. That makes it a hauling Pal for cooking runs rather than a fighter. It also has Cooling 3, and every catch gives Munchill Meat, Ice Organ and Aquatic Pal Fluids at 100 percent each.
Cooling 3Ice Organ x1 to 2Aquatic Pal Fluids
At a glance
Best routeWild catch
DifficultyEasy
IceWaterWeak to FireCooling 3
Wild levels10 to 41
Spawn points28 in 3 spawner groups
Fishing pools13, weight 94 in the common ones
ElementIce and Water, weak to Fire and Electric
Standard drops
Munchill Meat×1 · 100%Aquatic Pal Fluids×1 to 2 · 100%Ice Organ×1 to 2 · 100%
Full stats and work suitability

Straight answers

the questions people actually search for
On 28 mapped points. Seven are on Frostbitten Isle at levels 10 to 20, six are in a dedicated Astral Mountains group at 32 to 35, and 15 are inside Astral Mountains Cavern at 39 to 41.
Something wrong, or a faster route?Every route on this page is checked against the 1.0 extract. If the game changed before we did, tell us in the comments.Jump to comments

Comments

Loading discussion...

FAQ

Frequently asked questions

Where does Munchill spawn in Palworld 1.0?

On 28 mapped points. Seven are on Frostbitten Isle at levels 10 to 20, six are in a dedicated Astral Mountains group at 32 to 35, and 15 are inside Astral Mountains Cavern at 39 to 41.

What level is Munchill in the wild?

Levels 10 to 41. The Frostbitten Isle cluster is the only band below 32, so a low level Munchill has to come from there, from a Frozen Egg, or from a Breeding Farm.

Can you fish for Munchill?

Yes, and it is the easier route if the ice is picked clean. Thirteen pools carry it, with the Dungeon Snow and Snow Mountain common pools at weight 94 across levels 25 to 30 and a pond entry from level 16.

Can you breed Munchill?

Yes. 183 pairs produce one, which is a wide list by any standard, so almost any two mid-tier Pals you already own will land on it.

What is Munchill good for at a base?

Cooling 3 and Watering 2, plus Icy Maw, which cuts ingredient and food weight by 30 percent while it is in the party. Pair it with a second Ice Pal and rot slows by another 30 percent.