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Wild catchDragon / ElectricPaldeck #187

Orserk: Location, Breeding and Drops

Walk the northeastern World Tree at levels 74 to 80. Orserk holds 8.81 percent of its spawner table, the thinnest share of any World Tree resident, so the wait is longer than 54 points suggests.

Updated

EffortEndgameTimeA patient hourYou needWorld Tree access, Ice damage, Legendary Spheres
Orserk
Step one

The northeastern World Tree, and nowhere else

Every mapped Orserk sits in the World Tree region. The three clusters run down the northeast, from Dusty Ravine through Corroded Hollow to Remnant Riverside, at levels 74 to 80. There is no main island Orserk, no field boss and no dungeon encounter anywhere else.

[-1588, 1506]
The route
1Reach the World Tree firstThere is no earlier Orserk. Zero points exist outside this region, so the trip is the entire prerequisite and nothing about the route changes before it.0 points outside the World Tree
2Fly the Dusty Ravine to Remnant Riverside lineNine, six and four points in that order, running north to south down the northeast. It is one loop, and it covers 19 of the 33 points that belong to a real spawner table.19 of 33 real points
3Expect to waitOrserk holds 20 of the 227 selection weight on its table, so 8.81 percent of one roll. Three other Pals split the remaining 91 percent, which is why the cluster looks busy and produces nothing.About 1 roll in 11
4Bring Ice and Ground, or accept a long fightOrserk is Dragon and Electric together, so Ice answers the Dragon half and Ground answers the Electric half. At levels 74 to 80 the wrong damage type is the difference between a fight and an errand.Dragon and Electric, 2 weaknesses
5Throw Legendary Spheres with the party on passiveNothing below the Legendary tier is worth throwing at level 80. Take it under half health, then stop your own Pals attacking, because a kill at 8.81 percent per roll costs the whole loop again.Overkill loses the catch
Take this with you
Legendary Sphere x15The only tier worth throwing at level 80Any Ice PalCovers the Dragon half of its typingAny Ground PalCovers the Electric half
Bring one of each type
BastigorIce damage, and it lives on the same mapAnubisGround damage against the Electric half

Other ways in

3 alternatives checked against the wild catch route
Egg hatchDo this too
Huge Dragon Egg, 24.27 percent

The World Tree pool on the Huge Dragon Egg has 8 outcomes and Orserk is 24.27 percent of them, which is close to three times its odds on open ground. A further 0.73 percent slice hatches an alpha. You collect the eggs in the same region you are already walking.

Huge Dragon EggWorld Tree24.3%1 of 8 resultsHuge Dragon EggWorld Tree0.73%1 of 8 results
24.27 percent8 outcomesBetter than the 8.81 percent rollOpen the Huge Dragon Egg guide
BreedingBlocked
One pair, and both parents are Orserk

The whole game contains a single combination that produces an Orserk, and it is Orserk with Orserk. A Breeding Farm can only duplicate one you already caught, so it cannot shortcut the World Tree.

Orserk+Orserk
Not a routeBlocked
No boss, no raid, no dungeon

There are 0 field bosses, 0 raid tiers, 0 quest bosses, 0 camp squads, 0 dungeon spawns and 0 fishing pools for Orserk. There is no guaranteed encounter anywhere, which is unusual for a Pal this late and worth knowing before you plan around one.

0 bosses0 raid tiers0 dungeonsShow this Pal on the atlas
The World Tree summary reads 54 points, but 21 of them sit on the aura spawner shared by 72 Pals at equal weight, so a roll there is 1 in 72 and 71 other Pals hold the identical coordinates. Only the 33 points on the northeastern table are worth walking.
Generating Electricity 8 is the whole reason to want one, and one is enough. A second Orserk on the same generator adds nothing a first one is not already doing.
Every Orserk drops 10 to 20 Dragon Radiant Gem at 100 percent. If you are farming awakening materials for a Dragon, the hunt pays for itself long before you land a catch.
Why bother
Orserk is the best power station in the game: Generating Electricity 8, plus Transporting 4 and Handiwork 3. Its partner skill, Ferocious Thunder Dragon, adds 1 percent Attack and Defense to the Pal fighting beside you every time you hit an enemy with a bullet, stacking up to 30 times for 5 seconds. It also drops 10 to 20 Dragon Radiant Gem every single time.
Generating Electricity 8Dragon Radiant Gem x10 to 20Transporting 4
At a glance
Best routeWild catch
DifficultyEndgame
Dragon and ElectricWeak to Ice and GroundGenerating Electricity 8World Tree only
Best routeWild, levels 74 to 80
Locations54 mapped points, World Tree only
Odds per roll8.81 percent on the real table
ElementDragon and Electric, weak to Ice and Ground
Standard drops
Electric Organ×1 to 2 · 100%Dragon Radiant Gem×10 to 20 · 100%World Tree Holy Water×2 to 4 · 75%
Full stats and work suitability

Straight answers

the questions people actually search for
Only in the World Tree region, along the northeast from Dusty Ravine through Corroded Hollow to Remnant Riverside, at levels 74 to 80. There is no main island population.
Something wrong, or a faster route?Every route on this page is checked against the 1.0 extract. If the game changed before we did, tell us in the comments.Jump to comments

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FAQ

Frequently asked questions

Where does Orserk spawn in Palworld 1.0?

Only in the World Tree region, along the northeast from Dusty Ravine through Corroded Hollow to Remnant Riverside, at levels 74 to 80. There is no main island population.

Why can I not find an Orserk where the map says it lives?

Because it holds 20 of the 227 selection weight on its spawner table, about 1 roll in 11, and three other Pals split the rest. The point count measures ground covered, not luck.

Can you breed an Orserk?

Only from two Orserks. It appears in exactly one breeding pair and that pair is the self pair, so breeding duplicates one and never produces the first.

Is Orserk the best electricity worker?

Generating Electricity 8 is the highest rating any Pal has for that job. It also brings Transporting 4 and Handiwork 3, so it is not idle between power spikes.

What is Orserk weak to?

Ice and Ground. It is Dragon and Electric together, so Ice answers the Dragon half and Ground answers the Electric half. Bring one of each rather than doubling up.