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Wild catchWaterPaldeck #37

Turtacle: Location and How to Get It

Walk into a Hillside Cavern or a Ravine Grotto. Turtacle is the only Pal in that spawn pool, two at a time, at levels 5 to 10. A river rod is the backup.

Updated

EffortEasyTimeOne cavern run, or a few castsYou needPal Spheres, or a fishing rod
Turtacle
Step one

Where the 180 points actually sit

The heat runs from starter caverns at level 5 up to the volcanic coastline at level 39. The pins mark the three densest patches, all of them coastal water.

[53, -180]
The route
1Go into a Hillside Cavern or a Ravine GrottoBoth caverns carry the same water pool, and Turtacle is the only Pal in it. There are 30 mapped points there, spawning two at a time.10 of 10 pool weight, levels 5 to 10
2Basic Pal Spheres are enough down thereAt levels 5 to 10 a Turtacle lands from full health more often than not. Save the Mega Spheres for the coastal population later.Levels 5 to 10 in the caverns
3Bring Electric, and leave Fire behindTurtacle is pure Water, so Electric cuts through it and Fire barely registers. Its shell soaks physical hits, which is what makes an unarmed fight drag.Water, weak to Electric
4For a high level one, sweep the volcanic coastThree coastal groups hold 64 points between them at levels 34 to 39, and Turtacle is over half the weight in two of them and 22 of 48 in the third. It shares that water with Dumud.3 groups, roughly 1 roll in 2
5If the water is empty, travel out and backThere is no field boss Turtacle anywhere, so there is nothing fixed to return to. Fast travelling away and back rerolls every point.0 field bosses
Take this with you
Pal Sphere x10For the cavern bandFishing RodA river cast is one in fourAny Electric PalWater takes extra damage from Electric
Bring these Pals
SparkitElectric damage, and available at the same levelRayhoundElectric, and fast enough to chase one into the water

Other ways in

4 alternatives checked against the wild catch route
FishingOne cast in four
Any river, any common cast

Every river common lottery splits its weight four ways at exactly 94 each between Fuack, Kelpsea, Croajiro and Turtacle, out of a 396 total. That is about a one in four Turtacle per catch at levels 9 to 16.

94 of 396 weight4 Pals share itLv 9 to 16Show fishing spots on the map
Egg hatchGuaranteed
Damp Egg from a Sanctuary

The Sanctuary route pool has exactly one outcome and it is Turtacle, in both the normal and the large egg. The Astral Mountains pool is two results wide.

Damp EggSanctuary routes100%1 of 1 resultsLarge Damp EggSanctuary routes100%1 of 1 resultsDamp EggAstral Mountains, common routes50%1 of 2 results
1 result per poolSanctuary nests onlyOpen the Damp Egg guide
AlphaHalf blocked
No field boss, but a cavern alpha

There is no field boss for Turtacle, so there is no alpha standing on the map. The Mountain Stream Grotto does roll an alpha Turtacle at levels 27 to 29, which is the only oversized one in the game.

0 field bossesCavern alpha Lv 27 to 29See every field boss
Camp squadBy accident
Hunter Sea Base

Three Hunter Sea Base camps field a single Turtacle each, on two floors and in the tavern. No level is fixed for any of them, so treat it as something that happens during a raid rather than a plan.

3 campsLevel not recordedShow enemy camps on the map
A Damp Egg picked up on a Wildlife Sanctuary route is always a Turtacle. That pool has one outcome, so there is nothing else it can become.
The volcanic coast band tops out at level 39 and there is no field boss above it, so level 39 is the highest Turtacle you can catch without a Breeding Farm.
Turtacle is Water and Fire does almost nothing to it. Bringing a Kindling Pal to a coastal sweep is the common way to lose ten minutes.
Why bother
Spikey Carrier cuts the carry weight of Ore by 80 percent while Turtacle is in the party, which is the single cheapest fix for the mining trips that end with you overloaded. It is also a Watering level 2 worker and it drops 2 to 3 Bone per catch.
Watering 2Mining 1Bone 2 to 3
At a glance
Best routeWild catch
DifficultyEasy
WaterWeak to ElectricWatering 2Fishable
Wild levels5 to 10, then 34 to 39
Spawn points180, 7 spawner groups
Fishing94 of 396 in river commons
Field bossesNone
Standard drops
Aquatic Pal Fluids×1 to 2 · 100%Bone×2 to 3 · 100%
Full stats and work suitability

Straight answers

the questions people actually search for
Across 180 mapped points. The lowest are levels 5 to 10 inside Hillside Cavern and Ravine Grotto, the densest is Crescent Moon Shore at [53, -180], and the best odds are the volcanic coasts at levels 34 to 39.
Something wrong, or a faster route?Every route on this page is checked against the 1.0 extract. If the game changed before we did, tell us in the comments.Jump to comments

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FAQ

Frequently asked questions

Where does Turtacle spawn in Palworld 1.0?

Across 180 mapped points. The lowest are levels 5 to 10 inside Hillside Cavern and Ravine Grotto, the densest is Crescent Moon Shore at [53, -180], and the best odds are the volcanic coasts at levels 34 to 39.

Can you fish up a Turtacle?

Yes, and it is one of the more reliable catches. Every river common lottery gives Turtacle 94 of 396 weight alongside Fuack, Kelpsea and Croajiro at the same weight, so roughly one cast in four is a Turtacle.

What level is a wild Turtacle?

Levels 5 to 10 in the starter caverns, 10 to 20 on the shipwreck island, 22 to 25 in the forest grottos, and 30 to 39 on the volcanic and snow coasts. Level 39 is the ceiling.

Is there an Alpha Turtacle?

Not on the map. There is no field boss at all. The Mountain Stream Grotto rolls an alpha Turtacle at levels 27 to 29, and that is the only large version in the game.

What is Turtacle used for?

Spikey Carrier, which cuts Ore carry weight by 80 percent while it is in your party. That is the reason to keep one long after you stop needing a Watering level 2 worker.