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Skill Guide
PalMods
Hydro Spin Water skill artwork
◉ Water active skill

Hydro Spin

Updated

Turtacle's exclusive skill. Uses jet-powered propulsion to spin rapidly and launch itself at the enemy.

2 natural learnersEarliest at level 15
Power
160
Base impact
Cooldown
8s
Between uses
Power / CT
20.0
Raw ratio, not DPS
Learnsets
2
Level-up entries
Raw ratio check
Near element mean

20.0 Power/CT vs Water mean 20.0

Exported Power ÷ cooldown only; animation, hit count, range, effects, and matchup are not scored.

Lower ratioElement mean2× mean
01

Pals that learn Hydro Spin

2 natural learners, ordered by the earliest level they unlock the skill.

Earliest: Lv 15
02

Explore the Water arsenal

Same-element, high-Power alternatives with different cooldown profiles. Check their behavior and coverage in game before choosing.

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FAQ

Frequently asked questions

Which pals learn Hydro Spin in Palworld 1.0?

2 pals learn Hydro Spin, including Turtacle, Turtacle Terra. Turtacle learns it earliest, at level 15.

What element is Hydro Spin?

Hydro Spin is a Water skill with 160 power and a 8-second cooldown in Palworld 1.0.

How does Hydro Spin's raw Power/CT compare with other Water skills?

Hydro Spin's raw Power/CT is 20, approximately level with the Water mean of 20. This is exported Power divided by cooldown seconds, not DPS or an overall-quality verdict; animation time, hit count, accuracy, range, status effects, and matchup are not included.