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Mod Details
PalMods
AHL
GAMEPLAYv1.0.0-beta.1

Auto Hacking, Lockpicking and Salvage - Minigame Autopilot

Automatically skip Palworld hacking, lockpicking, and salvage minigames without replacing game assets or changing their normal rewards. · by arbaxas · Updated Jul 28, 2026
Compatible with Palworld Palworld 1.0Explicitly supports game version 1.0.
LOADER  UE4SS Lua modSIDE  Client and ServerPLATFORM  Steam · Game PassSERVER  No
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17
VIEWS
Palworld 1.0
TARGET VERSION
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GALLERY
ABOUT THIS MOD

Auto Hacking, Lockpicking and Salvage - Minigame Autopilot removes repetitive input from three Palworld minigames. Open the normal interaction and the mod completes it through the same native success functions used by the game.

The default setup enables all three features. Each one can be turned off independently, and each completion delay can be adjusted from 0 to 2000 milliseconds.

This release is a clean-room UE4SS Lua implementation. It does not redistribute or override cooked Palworld assets, alter loot tables, change chest contents, edit saves, or run on a dedicated server.

Features

  • Automatic one-stroke hacking.
  • Automatic lockpicking.
  • Automatic salvage success.
  • Independent feature toggles.
  • Bounded per-feature delays.
  • One event-driven salvage action instead of per-frame scanning.
  • Duplicate protection by stable engine identity.
  • A 250 ms reuse cooldown for pooled hacking and lockpick widgets.
  • A world-lifetime terminal latch after salvage success, native-call failure,
or exhausted dispatch, cleared on map reset, to prevent duplicate reward submission.
  • Configured-only hook installation and retained widget assets.
  • Map-change guard rearming without registration accumulation, plus a
30-second missed-post watchdog.
  • Two-attempt per-session dispatch bound, plus two native attempts for hacking
and lockpick and one single-shot native salvage submission.
  • Disabled startup installs no feature hook and loads no widget asset.
  • Vanilla fallback when a hook or native call is unavailable.

Automatic installation

Install MinigameAutopilot_v1.0.0-beta.1.zip with PalMods. Package detection should report Pocketpair Info.json, UE4SS Lua, and one client rule.

Fully restart Palworld after installation or update.

Manual installation

  1. Close Palworld.
  2. Create
Pal\Binaries\Win64\ue4ss\Mods\MinigameAutopilot.
  1. Extract the ZIP contents into that folder.
  2. Confirm Scripts\main.lua, Scripts\config.lua, and enabled.txt exist.
  3. Start Palworld.

Do not copy the ZIP itself into ue4ss\Mods.

Each multiplayer player who wants automatic minigames installs the client mod. Do not install this package on PalServer.

Configuration

Edit Scripts/config.lua while the game is closed, then fully restart.

SettingDefaultValid values
------:---
enabledtrueBoolean
auto_hackingtrueBoolean
auto_lockpickingtrueBoolean
auto_salvagetrueBoolean
hacking_delay_ms00 through 2000
lockpick_delay_ms00 through 2000
salvage_delay_ms1000 through 2000
hook_retry_ms1000250 through 5000
verbose_loggingfalseBoolean

Invalid values fall back or clamp safely.

Persistence and saves

The mod writes no save data, world flags, arrays, config sidecars, or external files. Existing and new saves use the same runtime behavior. No migration or save cleanup is required.

Compatibility and conflicts

Remove cooked auto-minigame PAKs before installing this release. Mods that replace these assets can conflict:

  • WBP_OneStrokeGame_ForDisplay;
  • WBP_PickingGame02_ForDisplay;
  • WBP_SalvageGame_GaugeStopMiniGame.

Removal

Close Palworld, remove ue4ss\Mods\MinigameAutopilot, and restart. Automatic users can uninstall through PalMods. No save cleanup is required.

INSTALLATION
01Install UE4SS (Palworld fork: Okaetsu experimental-palworld).
02Drop MinigameAutopilot_v1.0.0-beta.1.zip into Palworld/Pal/Binaries/Win64/ue4ss/Mods/mod.
Full guide: installing UE4SS Lua mod mods →
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REQUIREMENTS
UE4SS (Palworld fork: Okaetsu experimental-palworld)required
PERMISSIONS
ReuploadYes with credit
Modify & shareWith credit
Use in modpacksYes
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