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Skill Guide
PalMods
Jumping Stinger Ground skill artwork
⬣ Ground active skill

Jumping Stinger

Updated

Menasting's exclusive skill. Jumps high and forcefully stabs its prey with its tail. The poison from the tail is deadly.

2 natural learnersEarliest at level 30
Power
350
Base impact
Cooldown
16s
Between uses
Power / CT
21.9
Raw ratio, not DPS
Learnsets
2
Level-up entries
Raw ratio check
Above element mean

21.9 Power/CT vs Ground mean 19.8

Exported Power ÷ cooldown only; animation, hit count, range, effects, and matchup are not scored.

Lower ratioElement mean2× mean
01

Pals that learn Jumping Stinger

2 natural learners, ordered by the earliest level they unlock the skill.

Earliest: Lv 30
02

Explore the Ground arsenal

Same-element, high-Power alternatives with different cooldown profiles. Check their behavior and coverage in game before choosing.

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FAQ

Frequently asked questions

Which pals learn Jumping Stinger in Palworld 1.0?

2 pals learn Jumping Stinger, including Menasting Terra, Menasting. Menasting Terra learns it earliest, at level 30.

What element is Jumping Stinger?

Jumping Stinger is a Ground skill with 350 power and a 16-second cooldown in Palworld 1.0.

How does Jumping Stinger's raw Power/CT compare with other Ground skills?

Jumping Stinger's raw Power/CT is 21.9, above the Ground mean of 19.8. This is exported Power divided by cooldown seconds, not DPS or an overall-quality verdict; animation time, hit count, accuracy, range, status effects, and matchup are not included.