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Tower boss guidePalworld 1.0Recommended 80

How to beat Zenara & Astralym

There is no elemental shortcut. This guide favors fight mechanics, overall build quality, and sustain over a made-up counter label.

Recommended level
80
Best counter
No fixed element
Encounter
Tower boss
Victory briefing

How to beat Zenara & Astralym: the quick answer

Five awakened endgame Pals, Ancient-series defense, Paloxite weapons, and practiced weak-point execution.

How to start the fight

Complete the Panthalus and World Tree progression, collect the prior tower Key Spheres, and clear the internal seals before entering the final sanctum.

Recommended gear

Use full Ancient-series defense, a heavy shield, endgame healing, and Paloxite energy weapons such as the Plasma Rifle, Beam Launcher, or Drone Launcher.

Best Pals for the fight

Best Pal team to beat Zenara & Astralym

This five-Pal team is built for the fight instead of copied from a score table. Raid guides also explain which roles belong in the larger base army.

02XenolordEndgame carry

A fully built raid Pal supplies high neutral damage without relying on a weakness.

05FelbatSustain option

Life-steal support can be more valuable than a fifth fragile damage slot while learning.

Loadout checklist

How to prepare for Zenara & Astralym

01

Reach the level cap

This fight is tuned as the final build check. Do not invent a type counter for an encounter row that exposes no typing.

02

Awaken and soul-boost the actual team

Five famous Pals with unfinished stats are not a final-boss roster.

03

Carry excess healing and ammunition

The late mechanics can extend the attempt; running dry turns a recoverable fight into a reset.

Arena execution

Zenara & Astralym fight strategy

01

Stay mobile in phase one

Keep moving through homing projectiles, lasers, and overlapping area attacks while preserving clear shooting lanes.

02

Break the charged weak points

When Astralym moves to the center, focus the wings and leg orbs instead of continuing body damage.

03

Respect immunity

Use the immune window to heal, reload, and rotate Pals. Save burst for the return to vulnerability.

Clear rewards

Zenara & Astralym rewards

  • Completes the main story and ending sequence.
  • Adds the boss encounter to the Paldeck and opens repeat clears; the boss remains uncatchable.
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