Combines ranged pressure with movement speed to keep the route moving.
- Eidrolon Ranged Attack2% → 6%This pal
- Eidrolon Move Speed2% → 6%This pal
Catch it in the wild. Spawns at levels 65 to 69 across 1 points on the main island.

Updated
Clear roaming enemies quickly, reset cooldowns and keep moving between objectives.
A roaming party for players who want every encounter to end quickly without giving up exploration utility. Eidrolon supplies speed, Maraith refunds active-skill cooldown on defeats, Croajiro Noct boosts damage into Dark weakness, Killamari covers gliding, and Wispaw improves sneak-capture opportunities. It is a playful all-purpose lineup rather than a single-boss damage stack.
Every slot has a job. The cards below show the exact synergy, its rank range, who it affects, and a mapped route to recruiting that pal.
Combines ranged pressure with movement speed to keep the route moving.
Catch it in the wild. Spawns at levels 65 to 69 across 1 points on the main island.
Refunds its active-skill cooldown after defeating an enemy, ideal for chains of weaker targets.
Catch it in the wild. Spawns at levels 38 to 59 across 415 points on the main island.
Raises trainer and Pal damage against enemies vulnerable to Dark.
Catch it in the wild. Spawns at levels 61 to 62 across 449 points on the main island.
Keeps traversal smooth between fights and gives the party a familiar early-game utility option.
Catch it in the wild. Spawns at levels 5 to 62 across 313 points on the main island.
Raises the capture-level bonus when a sphere hits from behind.
Catch it in the wild. Spawns at levels 11 to 12 across 159 points on the main island.
Travel on Eidrolon and open each pack with enough burst to give Maraith quick finishing targets. Chain weaker enemies so Maraith can keep refunding its active cooldown, and use Croajiro Noct when Dark weakness applies. Switch to Killamari for traversal and approach valuable captures from behind so Wispaw improves the throw.
Compare every surfaced partner effect at base rank and full condensation. Effects marked Unique can still scale by rank, but duplicate carriers do not stack.
| Pal / role | Partner effect | Affects | Rank 1 | Rank 5 |
|---|---|---|---|---|
| Eidrolon Ranged Attack | This pal | 2% | 6% | |
| Eidrolon Move Speed | This pal | 2% | 6% | |
| Active Cooldown Refund on Defeat | This pal | 30% | 60% | |
| Damage vs Dark-Weak Targets | You and pal | 25% | 40% | |
| Back-Bonus Capture Level | You | Lv 1 | Lv 5 |
Keep the build's identity while adapting the lineup to the pals you own or the encounter ahead.
It shines while clearing roaming enemies, dungeons and mixed objectives where movement, repeated kills and occasional captures all matter.
Its defeat-triggered cooldown refund is much less valuable without smaller enemies to kill. Swap it for a direct damage or sustain pick in pure single-target fights.
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