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Mod Details
PalMods
FMP
GAMEPLAYv1.0.0-beta.1

Fast Materials Production

faster resource-building production with per-building controls and no recipe, yield, cost, or save edits. · by vanveen · Updated Jul 15, 2026
Compatible with Palworld Palworld 1.0Explicitly supports game version 1.0.
LOADER  UE4SS Lua modSIDE  Client and ServerPLATFORM  Steam · WinSERVER  Yes
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Palworld 1.0
TARGET VERSION
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GALLERY
ABOUT THIS MOD

Fast Materials Production reduces repetitive waiting at resource-generating buildings while keeping progression recognizable. The default 50% Faster profile is a true 1.50x multiplier: it divides required work by 1.50 rather than mistaking a 50% reduction for 50% faster.

Main features

  • Includes accurate 25%, 50%, and 75% Faster profiles (1.25x, 1.50x, 1.75x).
  • Supports a custom 0%-300% faster value with finite-number validation.
  • Speeds only allowlisted resource-production DataTable rows.
  • Provides 13 logical building switches and exact-row overrides.
  • Supports explicit automatic-work policies for Water Well and both Oil Pump
rows.
  • Uses authoritative activation, bounded retries, idempotent table edits, and
conflict-aware map/hot-reload restoration.
  • Includes current and reserved production rows for Stone, Wood, Copper, Coal,
Sulfur, Quartz, Crystal, Soralite, Chromium, Manganese, Oil, and Water.

Installation

Automatic / official loader

Install the ZIP as a root Info.json package. The client Lua rule supports the authoritative process in single-player or on a listen host. The separate IsServer: true Lua rule deploys the same payload to Windows PalServer.

Manual client or listen-host installation

  1. Install the supported Palworld RE-UE4SS 3.0.1 build.
  2. Copy Scripts/main.lua and Scripts/config.lua to
Pal/Binaries/Win64/ue4ss/Mods/FastMaterialsProduction/Scripts/.
  1. Add FastMaterialsProduction : 1 to UE4SS mods.txt if the official loader
did not manage the package.
  1. Restart Palworld.

Dedicated multiplayer

Install and enable the package on the Windows dedicated server. A client-only copy cannot change server-authoritative production. Remote clients are designed to need no Lua execution for the core effect, but the unmodded-client claim stays designed/expected until the final ZIP passes the PalServer matrix.

Configuration

Edit Scripts/config.lua while the process is stopped.

  • speed_profile: "25", "50", "75", or "custom".
  • custom_speed_percent: finite number clamped to 0.0..300.0.
  • auto_work_policy: "exact" (default), "reference", or "boosted".
  • buildings: boolean switches for all 13 logical groups.
  • row_overrides: optional boolean overrides for one known DataTable row.
  • verbose_logging: detailed activity in UE4SS.log.

The default exact policy lowers RequiredWorkAmount and preserves the vanilla automatic rate. This gives positive-auto rows exactly the selected cycle multiplier. reference divides both fields, preserving their vanilla ratio. boosted is intentionally less balanced and multiplies the automatic rate after lowering required work.

Persistence and saves

The mod keeps no sidecar and writes no save data. It restores fields it still owns at map boundaries/hot reload and never overwrites a later field change from another runtime. A full process restart always starts from the game's tables.

Compatibility

Potential conflicts are mods that replace or edit DT_MapObjectItemProductDataTable, RequiredWorkAmount, or AutoWorkAmountBySec. Load order can change the baseline captured by this mod. Queued work may cache a requirement; cancel and requeue it after changing the configuration.

Update and uninstall

Stop the game/server before replacing files. Change the package version on every public update. To uninstall, disable/remove FastMaterialsProduction, remove its mods.txt entry if manually added, and restart. No save cleanup is needed.

INSTALLATION
01Install UE4SS (Palworld fork: Okaetsu experimental-palworld).
02Drop FastMaterialsProduction_v1.0.0-beta.1.zip into Palworld/Pal/Binaries/Win64/ue4ss/Mods/mod.
03Multiplayer: the server must run the same mod version as clients.
Full guide: installing UE4SS Lua mod mods →
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REQUIREMENTS
UE4SS (Palworld fork: Okaetsu experimental-palworld)required
PERMISSIONS
ReuploadYes with credit
Modify & shareWith credit
Use in modpacksYes
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