Spine Vine
Generates spiny thorns that chase an enemy along the ground, piercing them from below. In Palworld v1.0.0, Spine Vine is a Grass skill with 250 power on a 12-second cooldown, dealing 20.8 power per second of sustained use.
Pals that learn Spine Vine
19 pals learn this skill by leveling, earliest first.
| # | Pal | Learned at |
|---|---|---|
| 1 | 15 | |
| 2 | 22 | |
| 3 | 22 | |
| 4 | 30 | |
| 5 | 30 | |
| 6 | 30 | |
| 7 | 40 | |
| 8 | 40 | |
| 9 | 40 | |
| 10 | 40 | |
| 11 | 40 | |
| 12 | 40 | |
| 13 | 40 | |
| 14 | 40 | |
| 15 | 40 | |
| 16 | 40 | |
| 17 | 40 | |
| 18 | 40 | |
| 19 | 40 |
Other Grass skills
Frequently asked questions
Which pals learn Spine Vine in Palworld v1.0.0?
19 pals learn Spine Vine, including Needoll, Braloha, Carnibora, and 16 more. Needoll learns it earliest, at level 15.
What element is Spine Vine?
Spine Vine is a Grass skill with 250 power and an 12-second cooldown in Palworld v1.0.0.
Is Spine Vine a good skill?
Spine Vine is a strong pick, dealing 20.8 power per second of cooldown, above the Grass skill average of 19.2. Power per second of cooldown is the fairest way to compare skills, since a high-power skill with a long cooldown can trail a faster, weaker one in sustained damage.